Showing posts with label Video. Show all posts
Showing posts with label Video. Show all posts

07 July 2011

Actionmax Game Video: Hydrosub - 2021 (VHS)

Actionmax Game Video: Hydrosub - 2021 (VHS)This is a game video for the Actionmax gaming system.

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06 July 2011

A Few Of The Best And Outstanding Video Game Songs

They set the tone for the gameplay, drive us straight into the action, and as the list down below points out, they are truly one of the main things we recall about our particular video gaming experiences.

These are the top, most unforgettable tracks as well as scores from my favorite video game titles. Prepare yourselves, we are going to get nostalgic.

Tetris

This was back in the golden age of handhelds and in which a color Game Boy was the end result of a paint accident, not an answer to the GameGear. Just listening to this tune gives me the chills. One, because it is very specific and identifiable. Two, I usually used to have fun with Tetris prior to going the dentist, which gave me chills for a whole, another reason.

Super Mario Brothers

This is one more song which would teleport you back to your childhood years. The moment this track came on, it absolutely was as though I was back in my old basement, with absolutely nothing but a small NES controller and a box of dunkaroos. They just don't come up with them like they used to (game titles that is, dunkaroos I do think continue to be around). This song has actually been remixed more times than Cher, yet remain true to the original, and you will remember exactly why this theme song is among the all-time best.

Sonic The Hedgehog

I played this one almost entirely on the GameGear. Sure it was a bit heavy, but the way that music pumped through those sound systems like lightning through a bottle made me feel like I actually owned the whole world in my palms. This game single-handedly got me through summer trips to Hilton Head and back (it is quite hard traveling in a car full of sisters). Remember going up against Dr. Robotnik? Have fun playing the above video game and it would be impossible to forget about.

Gran Turismo

This is the game which broke in my Playstation. The gameplay was impressive, and to this very day makes it one of, if not the, greatest driving game titles ever made. That being said, I am unsure if I have ever seen this intro video from start to finish and as cinematic and fantastic as it would be, I often just skipped my way to the game itself. Try it out above, and make you have an old copy of the video game handy since you are gonna immediately would like to play it.

Metal Gear Solid

Most likely my favorite video game of all time, this game had everything: storyline, characters, remarkable game play (although I hated going all the way back to the armory to get the PSG-1 and then finally comprehending exactly what Diazepam was for).

While this might be a bit of a stretch as a track, just listening to this alert sends shivers down my back. For anyone who remember the game, it was used once you had been spotted and were on the opponent's radar, although I cannot quite recall it lasting this long (unless you were dead). Nonetheless, it really is one of the most renowned scores in game titles, and was a staple of one of gaming's most successful franchises.

Star Fox

Possibly one of the most well-known game title songs of all-time. Incorporate this track with awesome gameplay which was ahead of its time and you've got among the best tandems to ever hit the SNES. It is kind of a mystery that no flying video game up to this day was able to counter just what Star Fox created (yes, I'm looking at you Ace Combat/Top Gun). I last saw this on the 64 then it was out of my life forever but Corneria nevertheless lives on.

Tony Hawk Pro Skater

You would like to discuss getting mileage out of a game title and I devoted an entire summer sucking every single point out of THPS and after that going back and doing the same all over again. It was among the first game titles I remember playing that had songs you would in fact hear on the radio.

The very first version included musicians such as Dead Kennedys as well as Goldfinger. When the video game reached number 4, it had the likes of AC/DC, System Of A Down, and Run DMC on the playlist.

Today, it's quite common to have popular artists play a substantial role in the development of a video game soundtrack, but Tony Hawk was among the first that put seemingly as much interest into its soundtrack as it did the video game itself.

Halo

The video game that took over university campuses and reinvented what the term multiplayer suggested (8-on-8, are you kidding me?). It likewise made capture the flag, what was the most common outdoor activity among children, almost solely an indoor game.

The music is so good it sounds like something from a movie. Halo basically was its own film if you look back and think it over, so that seems sensible.

Mortal Kombat

This song would always wake me up for school on Mondays. That is exactly how impressive Techno Syndrome was. Not surprisingly, the Jace Hall music video takes it a step further, setting up the future of Mortal Kombat and taking game title music videos to a new aspect.

But that is the good thing about the song, it is spun completely new edition after new edition. The aforementioned is my personal favorite remix and well, right until the latest one launches tomorrow.

On a last note, I know that this list is omitting possibly 500 other song titles which could easily have made the list. Hence, I suggest to you to add yours below as well as shout profanities at me on how I could possibly leave it out.

In order to cover my bases, as well as to show a very great video that some of you may not have seen, I suggest to you to check out this video below.

The Jace Hall Show is an online reality show that covers video game news and personalities as well as interviews with film/tv/sports celebrities. It also has articles that features video game songs and top songs in video games.


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05 July 2011

The Gaming Classroom: The Overly-Hyped Educational Video Game - Part 1 of 3

Video games, video games, video games. Everyone plays video games. On the TV, on the computer, on the iPhone, iPad, and basically any device that has a screen. I see it everywhere. In New York City where I live, I see adults playing video games on their phones in the subway going to and from work. You can't text or make phone calls down in the subway, so you might as well play video games to pass the time. Or so that's the way it appears to me.

We are creating a species of the human race that have learned to spend most of its leisure time, and time in between other more important responsibilities, to playing games. What about a conversation with your neighbor, or paying attention to your surroundings, or "collecting" your thoughts? These simple aspects of life have been replaced with a new past time called gaming.

Gaming is so ubiquitous that it has already entered the education system as a technique for learning and improving student's test scores.

Gaming In The Classroom

It's not new that video games have entered the education system. But the tide has certainly turned and is beginning an uncontrollable flood into our classrooms. Children are growing up in a supposedly high tech classroom in which they are going to be increasingly more and more surrounded by games. It seems like it's the only thing that grabs their attention these days, so the education system has decided to go with the flow and bring gaming into the classroom.

One gaming system in particular, DimensionU Educational Game Suite, created by Tabulus Digita, has made enormous strides in entering the education system and has achieved some attractive results. Or so it seems...

This article will be a 3-part series discussing the results of three different studies done using the DimensionU game suite on students K-12.

Study #1: Increased Test Scores And A Play On Words A University of Central Florida study found that students who played the games demonstrated greater gain scores from pre-test to post-test (mean increase of 8.07) than students who did not play the game (mean increase of 3.74);

Wait, Not So Fast!

Certainly, I support any technology that can help students achieve higher test scores. The United States is so far behind in Math, Reading, and Science that even a small improvement is welcome.

But, I'm not satisfied with the results of the studies found above.

Let's read into the studies more deeply. First, the University of Central Florida study used the word "mean" to describe the "average" increase in test scores. Though statisticians debate that there is a huge difference between the meaning of the two words, I will replace "mean" with "average" to make my points more clearly. By using the word "mean" in this study infers that the calculation was made by the total sum of all test scores divided by the number of tests taken. We're basically talking about the average test scores of all the students. It's Division 101. So, the average test score increased by 8.07% for the students who played the educational video games compared to a 3.74% average increase in test scores for the students that did not play any games.

Let's put this into more practical terms. If we assume that students had an average test score of 75 out of 100, then the students who played the games increased to an average score of 81 compared to a 78 for the students that didn't play games. Not bad but not great either. The truth is that most of the students had very below average grades in Math before the study even began. So in my opinion, at best the results took a "very low" student in Math and raised him/her to just a "low" student in Math. Still below-average. I would have liked to have seen the study done on students who already achieved passing grades in Math to take part in this study.

Why Video Games Are Not The Answer
Are we really going to put our faith in the future education of our children in video games? That study was done over two 9-week periods. And what the results don't tell you unless you read the full report is that a majority of the students had extremely low grades in Math. 64% were considered "very low" in mathematical skills prior to the study. Only 4% were considered high. That means an 8% increase in math scores would still have kept these students in the "low" part of the skills category.

Teaching Laziness In The Classroom

I support any technique that increases Math scores. Certainly, these below-average students need as much help as they can get. What I fear, is that they will only learn "how to learn" with video games. I don't want video games to become a replacement to other forms of learning that are effective but necessarily in vogue. Plus, technology has already proven to make us lazy. Do we want to teach laziness in the classroom too?

How has mankind expanded knowledge through the millennia? From learning math fundamentals through a video game system? Let's not forget how we all arrived to this point in history. It was because some really smart people contributed ideas to society that we now get to enjoy in this modern civilization that we habitat. These "smart people" weren't born with intelligence, they developed it through work and study.

Where Are The Hard Facts To Backup Gaming In School?

I will also mention that it has been difficult to get hard numerical data for the benefits of gaming on test scores in Math, Reading, and Science. We are still in its infancy. Let's move forward carefully, skeptically, and deliberately. We want to remain mindful that the well-being of future generations is at stake here.

There's Another Solution That Few Want To Pay Attention To

We're searching for solutions in technology for all of our problems including our education system. Well, there is a solution that has been in existence for thousands of years and its benefits can easily be traced as far back as the Renaissance Period.

The solution is to learn a musical instrument. Learning how to read and play music does not break down math and reading into separate video games to learn each subject or task one and a time. Learning music stimulates both left and right hemispheres of the brain at the same time, which accelerates the building of mathematical and linguistic intelligences. I've been reading about how video games improve multi-tasking skills which is great, but, music has been doing this for hundreds of years. It just doesn't have the "sexy" appeal of newer, more technological ways.

In Part 2 of this article, I will discuss in more detail the second study of DimensionU on students' test scores, and also begin to compare the results of studying music on test scores, using hard facts and numerical data to make a clearer comparison.

Tony Margiotta is the founder of The Musiconomy, a publishing company advocates musical training as an essential focus in childhood education and development. Sign up for the Free monthly newsletter and special report here:

http://www.themusiconomy.com/newsletter.html

Tony is the author of "A Parent's Guide: How To Get Your Child Started In Music," a step-by-step approach that takes you through the process of inspiring musical interest in your child, to making the correct instrument and book purchases, and finding the right teacher. Full of tips, checklists, and more.

http://www.tonysmusicbooks.com/Parents-Guide-Deluxe-Version-Ebook-MP3-201101.htm


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Reasons for Using Video Game Backup Software

Firstly, it just makes sense to create copies of anything you place value on, particularly when it can be so readily done.Perhaps you have been lucky or careful enough with your games to date and have not had to think about this before but when it comes to copying and making backups of your favourite computer games, it is a very straight forward process. Anyone who enjoys playing computer games whether it be on their PC or on any of the major gaming consoles such as PlayStation, Xbox or Nintendo etc knows exactly how addictive it can become and how compelled you can be to complete certain levels, attain high scores or just get the better of your buddies in multiplayer or online action.

The next reason is that it is simply so easy to do. In most cases all that is required is to download and install the software you have purchased, insert the original game you wish to copy, load it onto the software and then insert a blank CD or DVD etc and press copy and you're done. It usually takes three to five minutes and you're ready to start playing a brand new copy of your original game.By copying your favourite games you will preserve the condition of your originals, which will then be available for copying again in the future should the need ever arise. You'll also be much less concerned about taking your discs with you to other locations or just over to play at your buddies house, safe in the knowledge that if you do misplace or damage them whilst out and about, all is not lost. On a similar note, if you happen to live for extended periods of time in different locations, like say college and home, you can back up all your favourite games and leave copies at each location.

The other main advantages of using game backup software to make duplicates of your favourite games is that you stand to potentially save significant money. Replacing just one original game by purchasing a second copy would usually cost more than the one-time cost of acquiring the software to back up your games.You also stand to reduce the stress of having to fork out for additional gaming discs after the kids have damaged or lost the original copy and are now begging you to replace it. Perhaps you're the careless one.The end result is the same, you're left with no game and no option but to buy another one or do without. Not an easy thing to do when you're hooked on your latest acquisition.This can all be avoided by taking pre-emptive action and backing up all of your favourite games in advance, before you ever come to regret that you didn't. Keep on gaming:-)

My name is Rob Winters and I'm a self confessed gamer.To find out more about online backup software visit my blog or just Click Here to go directly to get your copy of the software now.


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Professional Video Gamer - How To Become A Pro Gamer Today

Is becoming a professional video gamer difficult or easy? It is neither difficult nor easy, but possible. You need to understand the process in which you develop to a real professional in the video gaming industry. It doesn't matter if you are aiming to become top in a sport or game, because the essential requirement always stay the same. There is a strategy and big learning curve before any person can become a pro. Let us have a look at two main aspects that play a part in developing targeted and required skills.

Technical skills:

Have you ever seen a professional video gamer who couldn't master the technical part of a particular game? If you really want to become super successful in the video gaming industry which is one of the best paid in the entire world, you need to have training in front of your console, arcade or PC. As you can see, there are many different areas in which you can be successful in video gaming. You normally start off playing against the computer at the easiest mode and level so that you can experience success there. The most successful professional video gamers are the ones who trained themselves the most. It is not just about how long you play, but also about which levels and opponents you play. There is no shortcut and easy way to play and win against the best video gamers in the entire world. However, if you want to make a living with this profession you need to play other gamers who have the monetary resources to play in the biggest games.

Mindset skills:

You have to get used to both winning and losing. At the beginning you will very likely face more loses than wins, so you need to be mentally prepared for downswings and loses. Make sure to accept loses well and see it as the chance to improve your skills and techniques in the industry. Playing against other pro gamers on the internet where you bet a lot of money is a very challenging opportunity. Only after playing some decent hours, if not even days or weeks you will get a feeling for your opponent and will have a chance to estimate his state of mind. Most amateur video gamers have no idea about the mindset part of the game, and quit when they are losing or continue playing merely for fun. But a true professional sees every defeat and victory as the ultimate opportunity to move forward.

It doesn't matter if you are playing console, PC, or arcade games because the strategy is always the same. Every professional video gamer gives his best to develop new skills and techniques against each individual opponent.

The author, Arno G., is an indoor games specialist and focuses on bubble hockey. Besides to that, Arno gives indepedent review on accessories such as Harvard air hockey table and more.


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Sport Video Games That No One Speaks About Nowadays

As we get to the top of the college basketball period and transition into the magnificence of the 2011 baseball season, I conclude it truly is only fitting to think about several of the most unforgettable, yet forgotten sports games of all-time. Some of these were set aside thanks to politics, others were shelved just because people happen to be far too fickle to give them a chance (pun intended).

Nonetheless, this is my list of the most unforgettable sports games that nobody discusses anymore. Well, we will change that right this moment...

NHL HITZ

NFL blitz meets NHL 2k in this amazing game. This game is not as forgotten as some, bragging a fairly solid cult following of individuals familiar with the likes of the Shark Tank, Circus Rink, and the ever imposing Disco Arena (a tough location for any challenger to go into) yet you would nevertheless be challenged to find it. The game play is definitely fantastic and truly quite solid for a game that's meant to be over the top. Here's a secret, do anything you could to get out to an early lead, and set your defense to zone and "less aggressive." And who could forget the quarrels? Evidently, so many people. The game survived only 2 years.

Barkley Shut Up And Jam

Barkley Shut Up and Jam! This is sure to be a somewhat controversial option, as several will argue that it already has a reboot and is not that forgotten about. But the video game was solid. Basically, everything you should understand about the video game is on the front cover. It features Charles Barkley and lots of dunking. This video game offered something that most games don't provide nowadays: simplicity and the ability to commit a flagrant foul any time you wanted. Travel the nation, taking on the likes of D-Train from Watts and Funky D from Oakland, chain nets, 360 dunks, and awesomely lame music. What else can you ever want in a basketball game?

ESPN NFL 2K5

All hell broke loose when this video game was launched for the incredibly low price of $19.95. Madden had to respond with a 40% price decrease of their own, marking their version of the video game all the way down to $29.99. The series was initially unveiled when Madden made the decision not to produce a version of its series for Dreamcast. But, even Madden could not match the game play which NFL 2K5 offered, a game that felt extremely realistic and set the tone for Madden's "Truck Stick" having its maximum tackle element. Its franchise and "career mode" just weren't nearly as deep as Madden, and yes it had several useless features like first person football as well as the Crib (which NCAA Football eventually stole for the "dorm room') yet who can forget draft mode with Mel Kiper, and the SportsCenter cutaways? A solid game that for 20 bucks was the steal of the century. EA's legal rights to the NFL, as well as the ESPN license ends in 2012, which ought to open the market back up for this excellent series.

The Jace Hall Show is an online reality show that covers video game news and personalities as well as interviews with film/TV/sports celebrities. It also has articles that features sport video games and classic sports video games.


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Video Game Tester Secrets

Video Game Tester Secrets - This is the only video game testing guide you will ever need to promote. Written by an experienced video game tester to help people get high paying video game testing jobs. 75% commissions.


Check it out!

04 July 2011

History of the Video Game Awards

In 2003, the Spike TV Video Game Awards (or VGAs) became the first of such honors to focus on honoring recognition of excellence within the growing computer and video game industries. Each year, the best of the games are rewarded, interspersed with live musical performances, film and television celebrity appearances, and preview trailers for soon-to-release video games. The awards ceremony has taken place in various locations in Los Angeles, Santa Monica, and Las Vegas, and has been hosted by Samuel L. Jackson on multiple occasions. In 2009, for the first time, the awards show did not have any host at all. Musical performers have included Snoop Dogg and The Bravery, and celebrity guests in the past have included Jack Black, the cast of MTV's Jersey Shore, Green Bay, and Stevie Wonder.

Among the shows honors are categories featuring the coveted Game of the Year, along with best of honors for hottest video action and adventure, innovative graphics, and technology. Categories include separate honors for best Xbox 360, PS3, Wii, and PC games; separate honors for best handheld, shooter, action adventure, RPG, multiplayer, fighting, individual sports, team sports, driving, and music games; Game of the Year; Studio of the Year; Best Soundtrack, Best Original Score, Best Graphics, Best Game Based On a Movie/TV Show, Best Performance By a Human Male/Female, Best Cast, Best Voice, Best Downloadable Game, Best DLC, and Most Anticipated Game.

Critics of the awards disapprove of its selection processes for determining both nominees and winners, which they are concerned reflect bias toward specific products and platforms, with video console games being more likely to come out as winners of the crystal awards over PC games. Since winners are determined by online polls, critics accuse the program of awarding popularity only, rather than true advancement or innovation in the grand scheme of the industry. Additionally, concerns arise from the show's tendency to misappropriate awards or refer to games incorrectly. For instance, during the first Video Game Awards show, Halo won an award in the category of best shooter even though it should have been deemed ineligible, since it was technically a two year old game by then.

During the second awards ceremony, the host, Samuel L. Jackson, referred to the fifth installment of the Grand Theft Auto series, Grand Theft Auto: San Andreas, as "Grand Theft Auto 2." In addition, later on the same year's show, the game was mistakenly displayed with the label of "Grand Theft Auto 3." When video games King Kong: The Official Game of the Movie and 50 Cent: Bulletproof were nominated in categories despite having not even been released by the time the awards program had been filmed - in fact only being released just in time for the award show's broadcast - critics immediately took their nominations as nothing more than components of advertising and publicity campaigns for both games. It did not help that the video game Bulletproof, had actually even been nominated for the most highly sought after honor of the awards show, Game of the Year, in spite of negative reception by critics as well as gamers upon its release. Another sore spot for critics of the awards program is that they feel the ceremony dedicates too much time and emphasis to celebrities, musical performances, and aspects of pop culture that have nothing to do with the video game industry, just to draw a larger audience and boost ratings for the show.

The author of this article is 10 year veteran in the crystal awards and recognition gifts industry.


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Video Game Testing: Is It Legitimate?

Many people would love to have a career as a video game tester. Have you seen the movie 'Grandma's Boy'? It looks like an awesome job! But are jobs like that really out there or is it just a scam? Many people hear about scams like these and dismiss this job as being non-existent.

And whilst 80% of jobs sent by email or posted on the Internet are scams, the good news is that 20% of them are real. And yes, you do get paid. The even better news is that you don't need any previous experience, only a love of playing video games. All console platforms such as Xbox, Playstation, Nintendo and even PC require testing.

So Who Pays for the Video Game Testing?

All companies require their games to be tested, whether they are new or still in beta testing mode. The reason? If they don't get tested, then errors, glitches or bugs may occur in their games. Did you know that before Halo 3 was released; over one thousand testers were required to test the game? A small glitch could cost millions of dollars to gaming companies. As a result, they need gamers like you and me to test them and of course, they pay for our time!

How Can I avoid Scams and Get a Real Opportunity?

The best way is to ask around. Join forums and gaming communities and interact with other gamers. Check video game developer websites and look for vacancies. One must also remember that you should not pay for the opportunity to test a game. After all, you are providing them with the service!

The thing that you need to remember is that you will struggle to make it to the big gaming companies initially. If you receive an email or offer, chances are it will be a scam. Why? Big companies will not risk their million dollar launches on a new video game tester. The most common job will be for some low key company with a small budget and small pay. You will need to work your way up the ladder, but the long climb can definitely be worth the wait!

Never, ever give up on trying to become a video game tester

There are legitimate jobs out there waiting for people like you and those that give up too easily will never realise their dream.

But what if you can't find an opening? Click here to learn how you can learn how to become a video game tester and avoid the scams.

David Taras is a professional game tester, getting paid by some of the top companies to test their games. To find out how he got involved, click the link to become a video game tester.


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How Video Games Can Be Incorporated Into Your Next Company Party

Historically, video games have been seen as an alternative to social activity; a place where those who lack basic conversational skills could thrive without the need to communicate with anyone. Beginning with the Wii, and subsequently with the Playstation Move, and the Xbox 360 Kinect, a new genre was created: the casual game.

Casual video games are defined within this article as any game that is intuitive and user-friendly, typically focusing more on the movement of the player to control the game play. Nintendo's Wii Sports is the prototypical casual game, with options such as tennis that don't require a single button to be pushed once the match begins. Since these new-generation games are able to be picked up and played by just about anyone, they make a perfect addition to any company party.

There are several different ways that you can go about incorporating video games into your event. If you are planning to have families invited but wanted to have more mature entertainment, such as casino games, you can have a separate "kid-friendly" area with lots of age-appropriate video games for all of the kids. You may find that many of the adults end up spending their time in the kids' area though. Another option is to choose from many different video game party themes. This can be as simple as having Wii Sports set up in different stations for a sports themed party, or as extravagant as having full racing simulators brought in to complement your Nascar theme. Best of all, you can just allow the games be the focus of the party.

The next trick is convincing people that have never played video games in their life, that not only will they be able to play, but that they will undoubtedly have a lot of fun. Contests can be a great way to accomplish this. Break your group into teams and have them compete in a few of the games for the chance to win a prize. Not only will this encourage team-building amongst your fellow employees, but it will get everyone involved in the games and having a great time. Another strategy would be to grease the wheels a little bit by waiting until the guests have had a drink or two before moving on to the games. If that is still not enough, having dedicated event staff on hand to encourage and coach everyone on how to play the games can get even the most reluctant employee to give it a go.

As new and entertaining casual games continue to come out for the all three of the main consoles, video games will only continue to grow in popularity as the second highest priority at your next company event, just behind the open bar.

Michael Dodd is an entrepreneur specializing in the event entertainment industry. For more information on how to throw a great video game party for your next event, click the link provided.


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03 July 2011

How Do You Get Your Games? Renting Vs Buying Video Games

Games have always been an important part of human existence. Humans have been playing them since 3000 B.C., as competition, entertainment, punishment, and so much more. Today they are really popular, not the ones the ancient Romans played to torture and train gladiators but, video games.

Video games have come a long way since the classic games of Pac-Man, and even the original Mario Brothers. Today we have loads of games and game systems to play them on, including the Playstation 3, Xbox 360, Nintendo Wii, Call of Duty, The Sims, and so much more, Along with video games advancement the prices also changed drastically. However people will always continue to buy video games regardless of the price, which is why it is extremely important to know how to get your video games in a convenient and affordable way.

Therefore, I always say there are two ways to get video games, you can either rent them or buy them. With renting you can borrow the game from a company and return it once you and buying where you just buy the game. But in my case I choose to do both. I chose to do both because it is quite convenient and affordable for my gaming needs.

Renting games is awesome, that's why I am surprised when someone has never heard of renting games. Renting games gives you a feel for the game and a complete gaming experience without going out spending fifty or sixty dollars on it. Also if you want to keep the game you can buy it at a cheaper price than retail. "Where do I rent games?" you might ask. For my game renting I use "Gamefly" and Blockbuster Online, both of these companies are great. But I do prefer "Gamefly" because "Gamefly" have a larger supply, and you would be on the waiting list with Blockbuster Online forever.

Renting is not always going to work for me, because "Gamefly" or Blockbuster may take a long time to get a game that I want. So, I also choose to buy, because sometimes I don't want to wait for "Gamefly" to get a game. Of course I don't buy my games at retail price, instead I buy them online. Buying games online is way more affordable than buying them from a retail store. Online you can buy them for the same quality but for a way cheaper price.

Just Jasmine. Entrepreneur and always exploring new things. Creator of http://thebestgamez.com/


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01 July 2011

Video Games Live: Level 2 [Blu-Ray + DVD Combo]

Video Games Live: Level 2 [Blu-Ray + DVD Combo]Video Games Live is an immersive concert event featuring music from the most popular video games of all time. Top orchestras & choirs perform along with exclusive video footage and music arrangements, synchronized lighting, solo performers, electronic percussionists, live action and unique interactive segments to create an explosive entertainment experience!


Video Games Live bridges a gap for entertainment by exposing new generations of music lovers and fans to the symphonic orchestral experience while also providing a completely new and unique experience for families and/or non-gamers. It's the power & emotion of a symphony orchestra mixed with the excitement and energy of a rock concert and the technology and interactivity of a video game all completely synchronized to amazing cutting edge video screen visuals, state-of-the-art lighting and special on-stage interactive segments with the audience.

Price: $29.93


Click here to buy from Amazon