03 July 2011

Retro/Grade devs document a thrilling 48 hours in indie development

by Ben Gilbert on Jun 29th 2011 10:00AM

Whoever said indie development was all chiptune dance parties and NOS-sponsored galas clearly never worked with the dudes at Retro/Grade dev 24 Caret Games. The studio condensed 48 hours of development time on its latest game into a terrifying one-minute clip, as seen below the break.

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